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How to read this map

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Each card is one authored story moment; equivalent runtime states are combined. Solid arrows are decisions, purple dashes are chance outcomes, and dotted amber lines are explicit rewinds. Voice routes between separate adventures appear as the adventure tabs rather than crossing the story branches. Probabilities are authored game weights at initial state, not estimates of historical likelihood.

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Drag anywhere to move · Pinch or use − / + to zoom · Fit resets the view

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All paths resolve unless you deliberately pause for conversation or choose an explicit rewind.